Already a few weeks ago we announced the arrival of Jetpack Joyride to Android, exclusive at the moment for the Amazon app store. We cannot let the opportunity to talk in depth of this addictive game of Halfbrick Studios.
Jetpack Joyride, infinite platforms
The objective of the game is very clear: get the more far better. The stage is infinite and is played by simply pressing the screen. It can not be easier. The character, with a jetpack on his back, advancing only, and when you click the display power your jetpack.
At any time you may collide with obstacles or it can achieve a missile, so you have to use the jetpack to avoid these problems and also get coins, tokens or vehicles, allowing us to move forward faster and have a chance to crash us without finishing the game.
Thus it seems that the game is very simple (which is true) and, while the scenario is random and increasingly we find the arrangement of the elements in different sites, in a couple of games, the game would be excessively repetitive and begun. And thus it would be if the magic of Halfbrick designing games does not fit into action.
Jetpack Joyride, missions and accessories
Which manages to avoid boredom, in order to get the more far better, there is a missions that must be completed, what allows us to improve our level and achieve extra coins. These missions are more varied, since getting a number of coins specifically, arrive at a distance, a light touch that is all over the screen to collide with the scientists that we are encountering.
As we are completing quests we move level and give us money, so we can buy accessories like boots that make us jump, new jetpacks or items we use only once, as advances in distance.
In other words, the game is always the same, but sometimes we do some things and sometimes others, in line with our objectives of missions. And this gives you a very interesting variety. Moreover, the game becomes addictive, no comes the time to stop saying: “ one game more & #8221;.
Jetpack Joyride, freemium pure
In general I’m not very fan of the freemium model. In this application model features are capadas and have to pay to have access to all the potential. But in this case, Jetpack Joyride does quite well.
If you don’t want to pay, just to do missions to get coins and thus obtain items little that give variety to the game. But the impatient can always choose to pay to have coins and move forward faster.
Good model is that it is balanced, is not as Dead Trigger at the beginning, that unpaid was complicated to move forward (thing they solved then). There is no problem to go to the free rhythm, are not heavy but quite the opposite.
Jetpack Joyride, conclusions
Jetpack Joyride is a very addictive game at the same time it is very easy to use. Headings are very short, just a couple of minutes, and it is the perfect game to devote a long session playing to hang waiting for someone.
The impatient can pay to have certain items and those who prefer to play free will not see that it is impossible to move forward. It is an action game that try, engages and is rather funny. What else can be said?
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